Full back-trace of uncaught Lua exceptions.Timing source is now sim time and not user interface time.Support for unicode install paths on Windows.LuaJIT GC64 support is now enabled so that custom allocator is no longer necessary.Via a new instruction XLuaReloadOnFlightChange() that flags the aircraft for reload when flight conditions change (engines running / engines off).Via command laminar/xlua/reload_all_scripts.XLua is not meant to be an "official" Lua plugin for X-Plane, and it definitely does not replace any of the existing Lua plugins, all of which have significantly more features than XLua itself. it is licensed under the MIT/X11 license and is thus Free and Open Source Software. XLua is developed internally by Laminar Research and is intended to help our internal art team, but anyone is free to use it, modify it, hack it, etc. XLua is meant to provide a small amount of "glue" to aircraft authors to connect art assets to the simulator itself. ![]() ![]() The goals of XLua are simplicity, ease of use and to be light weight and minimal. XLua's functionality is in its core similar to Gizmo, SASL and FlyWithLua, but it is much smaller and has only a tiny fraction of these other plugn's functionality. It allows authors to create and modify commands and add create new datarefs for X-Plane aircraft. XLua is a very simple Lua adapter plugin for X-Plane.
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